I just finished Rise of the Tomb Raider… YAY!
I gotta say, the game made me pretty frustrated at times. First off, there’s no mini-map on the main screen, which meant I had to keep opening the menu just to figure out where I was going. Super annoying.
Another thing that bugged me was the lack of a health bar or any kind of indicator on the main screen. I found myself constantly having to guess how much health I had left. Not ideal.
The game also has an excessive amount of cutscenes. According to a gaming buddy of mine, they did this on purpose to make the game feel longer. I felt the same way about the first Tomb Raider—too many interruptions.
I ended up spending way too much time looking at guides online to figure out where I was supposed to go next. If the game’s design forces me to rely on external help, that’s a fail in my book.
One more thing—it should’ve been called Cave Raider because a lot of the “tombs” look more like caves. Just saying.
Other than those frustrations, it was a fun experience. I’d give it a 7/10.
I only bought it because my friend was playing it and recommended it to me, but there’s no way I’m picking up the third one!
Any suggestions for what game I should play next?

Note ID:
note1zmus20azm6z2q7dxmggtuez5jftv87fvcmpydpng5v2cdvvv69wq6mw4jd
